VERB4D
Matrix3D< T > Member List

This is the complete list of members for Matrix3D< T >, including all inherited members.

abs()Matrix3D< T >
AllocateMemory(int size_q1, int size_q2, int size_q3)Matrix3D< T >virtual
change_indMatrix3D< T >
divide(const Matrix3D< T > &M) const Matrix3D< T >inline
divide_equal(const Matrix3D< T > &M)Matrix3D< T >inline
index1d(int q1, int q2, int q3)Matrix3D< T >inline
initializedMatrix3D< T >
Matrix3D()Matrix3D< T >inline
Matrix3D(const Matrix3D< T > &M)Matrix3D< T >
Matrix3D(int size_q1, int size_q2, int size_q3)Matrix3D< T >
MatrixArray()Matrix3D< T >inline
max()Matrix3D< T >
maxabs()Matrix3D< T >
min()Matrix3D< T >
nameMatrix3D< T >
operator()(int q1, int q2, int q3)Matrix3D< T >inline
operator*(const T Val) const Matrix3D< T >inline
operator*=(const T Val)Matrix3D< T >inline
operator+() const Matrix3D< T >inline
operator+(const Matrix3D< T > &M) const Matrix3D< T >inline
operator+=(const Matrix3D< T > &M)Matrix3D< T >inline
operator+=(const T Val)Matrix3D< T >inline
operator-() const Matrix3D< T >inline
operator-(const Matrix3D< T > &M) const Matrix3D< T >inline
operator-=(const Matrix3D< T > &M)Matrix3D< T >inline
operator-=(const T Val)Matrix3D< T >inline
operator/(const T Val) const Matrix3D< T >inline
operator/=(const T Val)Matrix3D< T >inline
operator=(const Matrix3D< T > &M)Matrix3D< T >inline
operator=(const T Val)Matrix3D< T >inline
operator[](int i)Matrix3D< T >inline
operator[](int i) const Matrix3D< T >inline
readFromFile(string filename, int column=1)Matrix3D< T >virtual
readFromFile(string filename, const Matrix3D< T > grid_q1, const Matrix3D< T > grid_q2, const Matrix3D< T > grid_q3)Matrix3D< T >virtual
readFromMatlabFile(string filename, int column=1)Matrix3D< T >virtual
readFromMatlabFile(string filename, const Matrix3D< T > grid_q1, const Matrix3D< T > grid_q2, const Matrix3D< T > grid_q3)Matrix3D< T >virtual
size_q1Matrix3D< T >
size_q2Matrix3D< T >
size_q3Matrix3D< T >
times(const Matrix3D< T > &M) const Matrix3D< T >inline
times_equal(const Matrix3D< T > &M)Matrix3D< T >inline
Value(int q1, int q2, int q3)Matrix3D< T >inline
writeToFile(string filename, string info="")Matrix3D< T >virtual
writeToFile(string filename, Matrix3D< T > &grid_q1, Matrix3D< T > &grid_q2, Matrix3D< T > &grid_q3)Matrix3D< T >virtual
xSlice(int p_q1) const Matrix3D< T >
xySlice(int p_i1, int p_i2) const Matrix3D< T >
xzSlice(int p_i1, int p_i3) const Matrix3D< T >
ySlice(int p_q2) const Matrix3D< T >
yzSlice(int p_i2, int p_i3) const Matrix3D< T >
zSlice(int p_q3) const Matrix3D< T >
~Matrix3D()Matrix3D< T >