abs() | Matrix3D< double > | |
AllocateMemory(int size_x, int size_y, int size_z) | Matrix3D< double > | |
change_ind | Matrix3D< double > | |
Create_SL(Parameters_structure::SL_structure, Grid &grid, int numberOfIterations, double timeStep) | AdditionalSourcesAndLosses | |
divide(const Matrix3D< double > &M) const | Matrix3D< double > | inline |
divide_equal(const Matrix3D< double > &M) | Matrix3D< double > | inline |
index1d(int x, int y, int z) | Matrix3D< double > | inline |
initialized | Matrix3D< double > | |
Matrix3D() | Matrix3D< double > | inline |
Matrix3D(const Matrix3D< double > &M) | Matrix3D< double > | |
Matrix3D(int size_x, int size_y, int size_z) | Matrix3D< double > | |
MatrixArray() | Matrix3D< double > | inline |
max() | Matrix3D< double > | |
maxabs() | Matrix3D< double > | |
name | Matrix3D< double > | |
operator()(int x, int y, int z) | Matrix3D< double > | inline |
operator*(const doubleVal) const | Matrix3D< double > | inline |
operator*=(const doubleVal) | Matrix3D< double > | inline |
operator+() const | Matrix3D< double > | inline |
operator+(const Matrix3D< double > &M) const | Matrix3D< double > | inline |
operator+=(const Matrix3D< double > &M) | Matrix3D< double > | inline |
operator+=(const doubleVal) | Matrix3D< double > | inline |
operator-() const | Matrix3D< double > | inline |
operator-(const Matrix3D< double > &M) const | Matrix3D< double > | inline |
operator-=(const Matrix3D< double > &M) | Matrix3D< double > | inline |
operator-=(const doubleVal) | Matrix3D< double > | inline |
operator/(const doubleVal) const | Matrix3D< double > | inline |
operator/=(const doubleVal) | Matrix3D< double > | inline |
operator=(const Matrix3D< double > &M) | Matrix3D< double > | inline |
operator=(const doubleVal) | Matrix3D< double > | inline |
operator[](int i) | Matrix3D< double > | inline |
operator[](int i) const | Matrix3D< double > | inline |
readFromFile(string filename) | Matrix3D< double > | |
readFromFile(string filename, Matrix3D< double > &grid_x, Matrix3D< double > &grid_y, Matrix3D< double > &grid_z) | Matrix3D< double > | |
size_x | Matrix3D< double > | |
size_y | Matrix3D< double > | |
size_z | Matrix3D< double > | |
times(const Matrix3D< double > &M) const | Matrix3D< double > | inline |
times_equal(const Matrix3D< double > &M) | Matrix3D< double > | inline |
Update() | AdditionalSourcesAndLosses | inline |
Value(int x, int y, int z) | Matrix3D< double > | inline |
writeToFile(string filename) | Matrix3D< double > | |
writeToFile(string filename, Matrix3D< double > &grid_x, Matrix3D< double > &grid_y, Matrix3D< double > &grid_z) | Matrix3D< double > | |
xSlice(int p_x) const | Matrix3D< double > | |
ySlice(int p_y) const | Matrix3D< double > | |
zSlice(int p_z) const | Matrix3D< double > | |
~Matrix3D() | Matrix3D< double > | |